
The druid will get corrected by Armageddon and will be able to call his entire zoo! Werewolf and Werebear along with their abilities will be further developed.
Paladin's aura damage scaling has changed: the maximum 200% can only be dealt out at melee distances. Then, Holy Bolt and Fist of the Heavens will begin to strike not only undead as well as demons!
Act 1 mercenaries shall have the ability to use Amazonian bows and receive an +X to Amazon bonuses! 3. Mercenaries have the option of replacing Frozen Armor with Chilling Armor. Barbarians from Act 5 will benefit from benefits from items that have +X to Barbarian abilities, but the major thing is there'll be a brand new kind of them that can dual and use Frenzy or Taunt, as well as Iron Skin. It turns out that it's possible for him to give up the children of Bul-Kathos for adoption?)
- Plague can be crafted with daggers and claws in addition to swords. But the main thing is that Infinity, Obedience and Pride are crafted using standard or Amazonian spears!
- With the introduction of new levels 85 the precision of elites will be increased.
Furthermore two gloves for the 2/20 Ace and a couple of failed facets, Tal Rasha's amulet, one Stormshield, two Mal + Lem for the two wounds as well as more were thrown away.
- It is planned to address a number of bugs and make adjustments to enhance usability.
However, during the tests of the traditional 2.4 PTR, the developers introduced two significant changes to the missile gameplay They increased the power of both arrow quivers to 500 (there were a distinction of 350 bows and 250 crossbows) and the number of throwing weapons by 50%.
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