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The Blurite Dragon: The dragon is level 205, the greatest f2p monster. It is going to never drift off the ice lake also contains the following effects. If you stand of the ice lake with over 30kg of items you risk falling in. Should you fall in the lake you take 10 damage and take 5 minutes to float into the side.
The dragon does not breath ordinary fire, it rather breaths ice. This is a magic attack that can hit up to 30. Even if no damage is due to the ice breath nevertheless holds you in position for 3 minutes. The dragon can stamp its feet, this cracks the ice but does more harm to the roofing, boulders rain back on every player for a range attack inducing up to 15 harm. The dragon is very weak against fire attacks. So its a challenging monster for f2p, should not offer to much trouble for p2p.
These items are introduced for a few reasons: They are not likely to be used by members. They are desinged to balance the f2p combat triangle. Staff lets mages hold opponents easier, and put on a slight attack boost against rangers. Additionally a slight damage increase, but less likely to strike. Warhammer should deal with tanks and bring a little bit of p2p excitment of killing people a bit more fast... Mantle has lower defences but supplies a higher range attack permitting rangers hit higher.
I have some ideas that I think would be nice to be added to the current skills Even though im nonmember, the majority of these are just for members. Agility: Being able to dodge assault [no harm, not even 0s]. It would make sense, sinse the more nimble you are the simpler you can dodge them. The 0s mean that you were hit..but it didnt hurt you.
Cooking: Adding Pasta, Spaghetti and Noodles. New Fishes like pomfret, snapper only for fun [I sound like a chef I think ] Crafting: Being in a position to Tan leathers yourself in your workshop. Making clothing. Crafting Sculptures. Farmings: Whats farming in the event that you can't farm wheat or other cereals.
Firemaking: Lighting torches and beacons but I believe its forthcoming Prayer: Being able to baptise and the dead. And bury them with a few items along with you. Thieving. Being in a position to steal from the lockers or torso in Banks. Mining: Mining Rocks such as Basalt, Marble. The main reason I made this into topic. The tacky is for brand new things or suggesting completely new skill. Most here aren't exactly new items out there. I suggest we're in a position to make them. Theres no rule mentioning that I cant make topics asking for additions in skills.I hope you like them. If you people want, I can clarify them more detailed.
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